mirror of
https://github.com/TriM-Organization/Musicreater.git
synced 2025-06-05 03:45:23 +00:00
450 lines
16 KiB
Python
450 lines
16 KiB
Python
'''
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旧版本功能以及已经弃用的函数
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'''
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from .exceptions import *
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from .main import midiConvert
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def to_command_list_method1(
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self: midiConvert,
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scoreboard_name: str = "mscplay",
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MaxVolume: float = 1.0,
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speed: float = 1.0,
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) -> list:
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"""
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使用Dislink Sforza的转换思路,将midi转换为我的世界命令列表
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:param scoreboard_name: 我的世界的计分板名称
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:param speed: 速度,注意:这里的速度指的是播放倍率,其原理为在播放音频的时候,每个音符的播放时间除以 speed
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:return: tuple(命令列表, 命令个数, 计分板最大值)
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"""
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# :param volume: 音量,注意:这里的音量范围为(0,1],如果超出将被处理为正确值,其原理为在距离玩家 (1 / volume -1) 的地方播放音频
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tracks = []
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if speed == 0:
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if self.debug_mode:
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raise ZeroSpeedError("播放速度仅可为正实数")
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speed = 1
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MaxVolume = 1 if MaxVolume > 1 else (0.001 if MaxVolume <= 0 else MaxVolume)
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commands = 0
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maxscore = 0
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# 分轨的思路其实并不好,但这个算法就是这样
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# 所以我建议用第二个方法 _toCmdList_m2
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for i, track in enumerate(self.midi.tracks):
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ticks = 0
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instrumentID = 0
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singleTrack = []
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for msg in track:
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ticks += msg.time
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if msg.is_meta:
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if msg.type == "set_tempo":
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tempo = msg.tempo
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else:
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if msg.type == "program_change":
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instrumentID = msg.program
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if msg.type == "note_on" and msg.velocity != 0:
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try:
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nowscore = round(
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(ticks * tempo)
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/ ((self.midi.ticks_per_beat * float(speed)) * 50000)
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)
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except NameError:
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raise NotDefineTempoError("计算当前分数时出错 未定义参量 Tempo")
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maxscore = max(maxscore, nowscore)
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if msg.channel == 9:
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soundID, _X = self.perc_inst_to_soundID_withX(instrumentID)
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else:
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soundID, _X = self.inst_to_souldID_withX(instrumentID)
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singleTrack.append(
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"execute @a[scores={"
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+ str(scoreboard_name)
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+ "="
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+ str(nowscore)
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+ "}"
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+ f"] ~ ~ ~ playsound {soundID} @s ^ ^ ^{1 / MaxVolume - 1} {msg.velocity / 128} "
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f"{2 ** ((msg.note - 60 - _X) / 12)}"
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)
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commands += 1
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if len(singleTrack) != 0:
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tracks.append(singleTrack)
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return [tracks, commands, maxscore]
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# 原本这个算法的转换效果应该和上面的算法相似的
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def _toCmdList_m2(
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self: midiConvert,
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scoreboard_name: str = "mscplay",
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MaxVolume: float = 1.0,
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speed: float = 1.0,
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) -> list:
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"""
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使用神羽和金羿的转换思路,将midi转换为我的世界命令列表
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:param scoreboard_name: 我的世界的计分板名称
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:param MaxVolume: 音量,注意:这里的音量范围为(0,1],如果超出将被处理为正确值,其原理为在距离玩家 (1 / volume -1) 的地方播放音频
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:param speed: 速度,注意:这里的速度指的是播放倍率,其原理为在播放音频的时候,每个音符的播放时间除以 speed
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:return: tuple(命令列表, 命令个数, 计分板最大值)
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"""
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if speed == 0:
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if self.debug_mode:
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raise ZeroSpeedError("播放速度仅可为正实数")
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speed = 1
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MaxVolume = 1 if MaxVolume > 1 else (0.001 if MaxVolume <= 0 else MaxVolume)
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# 一个midi中仅有16个通道 我们通过通道来识别而不是音轨
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channels = {
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0: [],
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1: [],
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2: [],
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3: [],
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4: [],
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5: [],
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6: [],
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7: [],
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8: [],
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9: [],
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10: [],
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11: [],
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12: [],
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13: [],
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14: [],
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15: [],
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16: [],
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}
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microseconds = 0
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# 我们来用通道统计音乐信息
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for msg in self.midi:
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microseconds += msg.time * 1000 # 任何人都tm不要动这里,这里循环方式不是track,所以,这里的计时方式不一样
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if not msg.is_meta:
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if self.debug_mode:
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try:
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if msg.channel > 15:
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raise ChannelOverFlowError(f"当前消息 {msg} 的通道超限(≤15)")
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except AttributeError:
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pass
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if msg.type == "program_change":
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channels[msg.channel].append(("PgmC", msg.program, microseconds))
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elif msg.type == "note_on" and msg.velocity != 0:
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channels[msg.channel].append(
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("NoteS", msg.note, msg.velocity, microseconds)
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)
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elif (msg.type == "note_on" and msg.velocity == 0) or (
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msg.type == "note_off"
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):
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channels[msg.channel].append(("NoteE", msg.note, microseconds))
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"""整合后的音乐通道格式
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每个通道包括若干消息元素其中逃不过这三种:
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1 切换乐器消息
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("PgmC", 切换后的乐器ID: int, 距离演奏开始的毫秒)
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2 音符开始消息
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("NoteS", 开始的音符ID, 力度(响度), 距离演奏开始的毫秒)
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3 音符结束消息
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("NoteS", 结束的音符ID, 距离演奏开始的毫秒)"""
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tracks = []
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cmdAmount = 0
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maxScore = 0
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# 此处 我们把通道视为音轨
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for i in channels.keys():
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# 如果当前通道为空 则跳过
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if not channels[i]:
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continue
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if i == 9:
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SpecialBits = True
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else:
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SpecialBits = False
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nowTrack = []
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for msg in channels[i]:
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if msg[0] == "PgmC":
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InstID = msg[1]
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elif msg[0] == "NoteS":
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try:
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soundID, _X = (
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self.perc_inst_to_soundID_withX(InstID)
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if SpecialBits
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else self.inst_to_souldID_withX(InstID)
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)
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except UnboundLocalError as E:
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if self.debug_mode:
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raise NotDefineProgramError(f"未定义乐器便提前演奏。\n{E}")
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else:
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soundID, _X = (
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self.perc_inst_to_soundID_withX(-1)
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if SpecialBits
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else self.inst_to_souldID_withX(-1)
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)
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score_now = round(msg[-1] / float(speed) / 50)
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maxScore = max(maxScore, score_now)
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nowTrack.append(
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self.execute_cmd_head.format(
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"@a[scores=({}={})]".format(scoreboard_name, score_now)
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.replace("(", r"{")
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.replace(")", r"}")
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)
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+ f"playsound {soundID} @s ^ ^ ^{1 / MaxVolume - 1} {msg[2] / 128} "
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f"{2 ** ((msg[1] - 60 - _X) / 12)}"
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)
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cmdAmount += 1
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if nowTrack:
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tracks.append(nowTrack)
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return [tracks, cmdAmount, maxScore]
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def _toCmdList_withDelay_m1(
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self: midiConvert,
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MaxVolume: float = 1.0,
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speed: float = 1.0,
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player: str = "@a",
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) -> list:
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"""
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使用Dislink Sforza的转换思路,将midi转换为我的世界命令列表,并输出每个音符之后的延迟
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:param MaxVolume: 最大播放音量,注意:这里的音量范围为(0,1],如果超出将被处理为正确值,其原理为在距离玩家 (1 / volume -1) 的地方播放音频
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:param speed: 速度,注意:这里的速度指的是播放倍率,其原理为在播放音频的时候,每个音符的播放时间除以 speed
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:param player: 玩家选择器,默认为`@a`
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:return: 全部指令列表[ ( str指令, int距离上一个指令的延迟 ),...]
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"""
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tracks = {}
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if speed == 0:
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if self.debug_mode:
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raise ZeroSpeedError("播放速度仅可为正实数")
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speed = 1
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MaxVolume = 1 if MaxVolume > 1 else (0.001 if MaxVolume <= 0 else MaxVolume)
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for i, track in enumerate(self.midi.tracks):
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instrumentID = 0
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ticks = 0
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for msg in track:
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ticks += msg.time
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if msg.is_meta:
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if msg.type == "set_tempo":
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tempo = msg.tempo
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else:
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if msg.type == "program_change":
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instrumentID = msg.program
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if msg.type == "note_on" and msg.velocity != 0:
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now_tick = round(
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(ticks * tempo)
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/ ((self.midi.ticks_per_beat * float(speed)) * 50000)
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)
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soundID, _X = self.inst_to_souldID_withX(instrumentID)
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try:
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tracks[now_tick].append(
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self.execute_cmd_head.format(player)
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+ f"playsound {soundID} @s ^ ^ ^{1 / MaxVolume - 1} {msg.velocity / 128} "
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f"{2 ** ((msg.note - 60 - _X) / 12)}"
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)
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except KeyError:
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tracks[now_tick] = [
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self.execute_cmd_head.format(player)
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+ f"playsound {soundID} @s ^ ^ ^{1 / MaxVolume - 1} {msg.velocity / 128} "
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f"{2 ** ((msg.note - 60 - _X) / 12)}"
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]
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results = []
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all_ticks = list(tracks.keys())
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all_ticks.sort()
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for i in range(len(all_ticks)):
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if i != 0:
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for j in range(len(tracks[all_ticks[i]])):
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if j != 0:
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results.append((tracks[all_ticks[i]][j], 0))
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else:
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results.append(
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(tracks[all_ticks[i]][j], all_ticks[i] - all_ticks[i - 1])
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)
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else:
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for j in range(len(tracks[all_ticks[i]])):
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results.append((tracks[all_ticks[i]][j], all_ticks[i]))
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return [results, max(all_ticks)]
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def _toCmdList_withDelay_m2(
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self: midiConvert,
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MaxVolume: float = 1.0,
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speed: float = 1.0,
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player: str = "@a",
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) -> list:
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"""
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使用神羽和金羿的转换思路,将midi转换为我的世界命令列表,并输出每个音符之后的延迟
|
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:param MaxVolume: 最大播放音量,注意:这里的音量范围为(0,1],如果超出将被处理为正确值,其原理为在距离玩家 (1 / volume -1) 的地方播放音频
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:param speed: 速度,注意:这里的速度指的是播放倍率,其原理为在播放音频的时候,每个音符的播放时间除以 speed
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:param player: 玩家选择器,默认为`@a`
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:return: 全部指令列表[ ( str指令, int距离上一个指令的延迟 ),...]
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"""
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tracks = {}
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if speed == 0:
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if self.debug_mode:
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raise ZeroSpeedError("播放速度仅可为正实数")
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speed = 1
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MaxVolume = 1 if MaxVolume > 1 else (0.001 if MaxVolume <= 0 else MaxVolume)
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# 一个midi中仅有16个通道 我们通过通道来识别而不是音轨
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channels = {
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0: [],
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1: [],
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2: [],
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3: [],
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4: [],
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5: [],
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6: [],
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7: [],
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8: [],
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9: [],
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10: [],
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11: [],
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12: [],
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13: [],
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14: [],
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15: [],
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16: [],
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}
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microseconds = 0
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# 我们来用通道统计音乐信息
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for msg in self.midi:
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try:
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microseconds += msg.time * 1000 # 任何人都tm不要动这里,这里循环方式不是track,所以,这里的计时方式不一样
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# print(microseconds)
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except NameError:
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if self.debug_mode:
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raise NotDefineTempoError("计算当前分数时出错 未定义参量 Tempo")
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else:
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microseconds += (
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msg.time * 1000
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) # 任何人都tm不要动这里,这里循环方式不是track,所以,这里的计时方式不一样
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if msg.is_meta:
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if msg.type == "set_tempo":
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tempo = msg.tempo
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else:
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if self.debug_mode:
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try:
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if msg.channel > 15:
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raise ChannelOverFlowError(f"当前消息 {msg} 的通道超限(≤15)")
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except AttributeError:
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pass
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if msg.type == "program_change":
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channels[msg.channel].append(("PgmC", msg.program, microseconds))
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elif msg.type == "note_on" and msg.velocity != 0:
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channels[msg.channel].append(
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("NoteS", msg.note, msg.velocity, microseconds)
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)
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elif (msg.type == "note_on" and msg.velocity == 0) or (
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msg.type == "note_off"
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):
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channels[msg.channel].append(("NoteE", msg.note, microseconds))
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"""整合后的音乐通道格式
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每个通道包括若干消息元素其中逃不过这三种:
|
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|
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1 切换乐器消息
|
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("PgmC", 切换后的乐器ID: int, 距离演奏开始的毫秒)
|
||
|
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2 音符开始消息
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("NoteS", 开始的音符ID, 力度(响度), 距离演奏开始的毫秒)
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3 音符结束消息
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("NoteS", 结束的音符ID, 距离演奏开始的毫秒)"""
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results = []
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for i in channels.keys():
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# 如果当前通道为空 则跳过
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if not channels[i]:
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continue
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if i == 9:
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SpecialBits = True
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else:
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SpecialBits = False
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for msg in channels[i]:
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if msg[0] == "PgmC":
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InstID = msg[1]
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elif msg[0] == "NoteS":
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try:
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soundID, _X = (
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self.perc_inst_to_soundID_withX(InstID)
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if SpecialBits
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else self.inst_to_souldID_withX(InstID)
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)
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except UnboundLocalError as E:
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if self.debug_mode:
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raise NotDefineProgramError(f"未定义乐器便提前演奏。\n{E}")
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else:
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soundID, _X = (
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self.perc_inst_to_soundID_withX(-1)
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if SpecialBits
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else self.inst_to_souldID_withX(-1)
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)
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score_now = round(msg[-1] / float(speed) / 50)
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try:
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tracks[score_now].append(
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self.execute_cmd_head.format(player)
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+ f"playsound {soundID} @s ^ ^ ^{1 / MaxVolume - 1} {msg[2] / 128} "
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f"{2 ** ((msg[1] - 60 - _X) / 12)}"
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)
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except KeyError:
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tracks[score_now] = [
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self.execute_cmd_head.format(player)
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+ f"playsound {soundID} @s ^ ^ ^{1 / MaxVolume - 1} {msg[2] / 128} "
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f"{2 ** ((msg[1] - 60 - _X) / 12)}"
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]
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all_ticks = list(tracks.keys())
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all_ticks.sort()
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for i in range(len(all_ticks)):
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for j in range(len(tracks[all_ticks[i]])):
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results.append(
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(
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tracks[all_ticks[i]][j],
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(
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0
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if j != 0
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||
else (
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all_ticks[i] - all_ticks[i - 1] if i != 0 else all_ticks[i]
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||
)
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),
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)
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||
)
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return [results, max(all_ticks)]
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